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Enemies are encountered throughout Adventure Story, making up the combat. Each enemy has its own set of Skills and behavior, which are described by their Type and Style. When killed, enemies take around 15-45 seconds to respawn.

Type[]

  • Humanoid - Refers to anyone that resembles a "human", such as the players. Can carry CentCents and use items.
  • Creature - Animals, plants, constructs, and other sentient beings that don't fall under any other type.
  • Giant - Similar to the Humanoid type, the difference being that they are colossal in size.
  • Demon - Otherworldly beings that possess unknown power.

Style[]

  • Tricky - Mischievous opponents who will attempt to use underhanded strategies, such as fake-outs and inconsistent timing in order to gain the upper hand in battle.
  • Bruiser - Enemies that generally have low HPHP or DEFDefense, but can deal high large amounts of POWDamage.
  • Support - Enemies that apply useful Statuses to allied enemies or summon additional allies to combat.
  • Guard - Enemies that generally have lots of HPHP or DEFDefense, making them tougher to take down.
  • Strange - These enemies use a wild and unpredictable set of abilities to always keep the player guessing.


The are currently 13 Enemies in the game, with 2 of them being event-exclusive.

Enemy List[]

Event Enemy List[]

Enemies
Woodlands Bandit-2 Bandit - Daiseye-2 Daiseye - Lileye-2 Lileye - Burglar-2 Burglar - Tangler-2 Tangler - Druid-2 Druid - Dweller-2 Dweller - Fungeye-2 Fungeye - Golem-2 Golem
Bosses Thebanditking-2 The Bandit King - Bedrock-2 Bedrock
Events Wraith-2 Wraith - Snowman-2 Snowman

All items (15)

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