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{{EnemyTabs|tab1 = Bandit|tab2 = Steal|tab3 = Bandit/Gallery}}
 
{{EnemyTabs|tab1 = Bandit|tab2 = Steal|tab3 = Bandit/Gallery}}
 
{{AS_Enemy|image1 = BanditCard.png
 
{{AS_Enemy|image1 = BanditCard.png
|base_hitpoints = 200
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|base_hitpoints = 5
|base_SP = 30/100
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|base_SP = 0/2
|base_power = 90
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|base_power = 1
|base_defense = 10
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|base_defense = 0
|type = Humanoid|style = Kinky|encounter_location = [[Sauce town]]
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|type = Humanoid|style = Tricky|encounter_location = [[Mapleburg Way]]
   
[[Tomato town]]
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[[Mellow Meadows]]
   
[[Hidden Sauce]]|possible_drops = [[Sauce]]
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[[Hidden Woods]]|possible_drops = [[Bandit Cloak]]
   
[[Bandit Sauce]]
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[[Bandit Scarf]]
   
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[[Brown Tanktop]]
[[Admin swipe card from among us]]
 
   
[[Faded soundtrack]]
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[[Faded Black Jeans]]
   
 
Bandit Card
 
Bandit Card
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== '''Overview''' ==
 
== '''Overview''' ==
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'''The Bandit''' is the first enemy encountered in the game and can be encountered in several later areas too. They are the most basic form of enemies in the game.
MY ROBLOX USER IS "550lus" PLEASE DON'T MAKE ALTS TO BULLY ME THANKS SEND ME SOME V BUCKS IN FORTNITE TOO PLS ALSO YOU GUYS ARE BAD I BEAT THE GAME ANYWAYS READ THESE
 
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Like all enemies, corrupted variants of Bandits can be encountered when the player is equal to the area level and appear more often the higher level they are.
   
 
=== '''Skills''' ===
 
=== '''Skills''' ===
* '''Pump Shockgun ({{SP}}4)''' - Does 10 Damage and can be faked out. Undodgeable.
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* '''[[Punch]] ({{SP}}0)''' - Does 2 Damage and can be faked out. Dodgeable.
**'''({{C}}1)''' - Damage increased to {{POW}}12.
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** '''({{C}}1)''' - Damage increased to {{POW}}4.
** '''({{C}}2)''' - Damage increased to {{POW}}13.
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** '''({{C}}2)''' - Damage increased to {{POW}}6.
** '''({{C}}3)''' - Damage increased to {{POW}}14.
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** '''({{C}}3)''' - Damage increased to {{POW}}8.
* '''Dance on your loot ({{SP}}0)''' - Dance on a defeated enemy and steal thier whole inventory
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* '''[[Steal]] ({{SP}}0)''' - Deals no Damage and steals 1-5 Cents. Dodgeable.
* '''({{C}}2+) Thats your mom ({{SP}}1)''' - Deals {{POW}}11 Damage and inflicts Stun for 10 turns. Undodgeable
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* '''({{C}}2+) [[Savage Hit]] ({{SP}}2)''' - Deals {{POW}}10 Damage and inflicts Stun for two turns. Dodgeable
**'''({{C}}3)''' - Damage increased to {{POW}}12.
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** '''({{C}}3)''' - Damage increased to {{POW}}12.
* '''({{C}}3) AIM BOT MUDA MUDA MUDA ({{SP}}10)''' - Deals {{POW}}69 Damage with 69 hits total, first hit dealing 1 Damage and the rest dealing 1 Damage. Undodgeable.
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* '''({{C}}3) [[Barrage]] ({{SP}}2)''' - Deals {{POW}}16 Damage with 8 hits total, first hit dealing 8 Damage and the rest dealing 1 Damage. Partially Dodgeable.
   
 
=== '''Items''' ===
 
=== '''Items''' ===
 
As a humanoid enemy, the Bandit is capable of using items.
 
As a humanoid enemy, the Bandit is capable of using items.
* Bandit food - Restores {{HP}}1 HP to itself or an ally.
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* '''[[Chicken Wing]]''' - Restores {{HP}}5 HP to itself or an ally.
* Jujutsu kaisen manga Grants {{SP}} [[Charge|Charging]]1 for 69 turns.
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* '''[[Juice]]''' - Grants {{SP}} [[Charge|Charging]]-1 for three turns.
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* '''[[Hot Sauce]]''' - Grants {{POWup}}[[Power Up]]-2 for three turns.
* Sauce - WINK WINK
 
   
 
== '''Strategy''' ==
 
== '''Strategy''' ==
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Fighting Bandits is a relatively simple task, but they can be a bit of a struggle for new players learning the controls.
== Steal their "Sauce" WINK WINK IT IS WORTH IT HEHEHHEHEH ==
 
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Bandits can appear in groups of one to four alongside other Bandits and later with Burglars in the [[Hidden Woods]]. They will occasionally use [[Hot Sauce]] and [[Chicken Wing]]s to stay in the fight, but their attacks are predictable and easy to dodge, making them good for new players to practice on. Multiple bandits can easily be dealt with using heavy area-of-effect skills such as '''[[Fiery Explosion]]''' or '''[[Giant Crowbar]]''' when they are learned later on in the game.
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Against {{C}}Corruption 1 Bandits, they are comparable to that of a [[Burglar]] in raw stats, with the difference being that Health is 10 rather than 7. '''[[Dull Rapier]]''' can finish it off on turn two. Barraging them is also an easy finish as they only have 1 defense at Corruption 1.
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Against {{C}}Corruption 3 Bandits, they gain '''[[Barrage]]''', a mostly unavoidable attack which can be a serious threat against even skilled players without at least 2 {{DEF}}Defense. Even if the initial blow can be dodged or blocked, the rest of the punches will still hit for high damage.
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== '''Trivia''' ==
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* The Bandit is the only enemy that can go into water by following you into the waterfall at [[Mapleburg Way]].
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__NOTOC__
 
__NOTOC__
 
[[Category:Enemy]]
 
[[Category:Enemy]]

Revision as of 23:03, 18 June 2021

Enemy


An enemy that can be found all across the world. This annoying foe will try to steal your cents, but it can be dodged easily with a well-timed jump.

Overview

The Bandit is the first enemy encountered in the game and can be encountered in several later areas too. They are the most basic form of enemies in the game.

Like all enemies, corrupted variants of Bandits can be encountered when the player is equal to the area level and appear more often the higher level they are.

Skills

  • Punch (SP0) - Does 2 Damage and can be faked out. Dodgeable.
    • (Corruption1) - Damage increased to POW4.
    • (Corruption2) - Damage increased to POW6.
    • (Corruption3) - Damage increased to POW8.
  • Steal (SP0) - Deals no Damage and steals 1-5 Cents. Dodgeable.
  • (Corruption2+) Savage Hit (SP2) - Deals POW10 Damage and inflicts Stun for two turns. Dodgeable. 
    • (Corruption3) - Damage increased to POW12.
  • (Corruption3) Barrage (SP2) - Deals POW16 Damage with 8 hits total, first hit dealing 8 Damage and the rest dealing 1 Damage. Partially Dodgeable.

Items

As a humanoid enemy, the Bandit is capable of using items.

Strategy

Fighting Bandits is a relatively simple task, but they can be a bit of a struggle for new players learning the controls.

Bandits can appear in groups of one to four alongside other Bandits and later with Burglars in the Hidden Woods. They will occasionally use Hot Sauce and Chicken Wings to stay in the fight, but their attacks are predictable and easy to dodge, making them good for new players to practice on. Multiple bandits can easily be dealt with using heavy area-of-effect skills such as Fiery Explosion or Giant Crowbar when they are learned later on in the game.

Against CorruptionCorruption 1 Bandits, they are comparable to that of a Burglar in raw stats, with the difference being that Health is 10 rather than 7. Dull Rapier can finish it off on turn two. Barraging them is also an easy finish as they only have 1 defense at Corruption 1.

Against CorruptionCorruption 3 Bandits, they gain Barrage, a mostly unavoidable attack which can be a serious threat against even skilled players without at least 2 DEFDefense. Even if the initial blow can be dodged or blocked, the rest of the punches will still hit for high damage.

Trivia

  • The Bandit is the only enemy that can go into water by following you into the waterfall at Mapleburg Way.