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{{Quotation|NO USE ITEM!|Bedrock}}
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{{EnemyTabs|tab1 = Bedrock|tab2 = Fury|tab3 = Bedrock/Gallery}}
{{EnemyTabs|tab1 = Bedrock|tab2 = Bedrock/Card|tab3 = Bedrock/Gallery}}
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{{AS_Enemy|title1 = Bedrock|image1 = BedrockCard.png|caption1 =
 
For the card skill associated with the Bedrock enemy, click [[Fury|here]].
 
 
=='''Overview'''==
 
{{AS_Enemy|title1 = Bedrock|image1 = BedrockIMG.png|caption1 =
 
 
|base_hitpoints = 35
 
|base_hitpoints = 35
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|base_SP = 3/12
 
|base_power = 4
 
|base_defense = 4
 
|base_defense = 4
|base_power = 4
 
 
 
|type = Creature
 
|type = Creature
 
 
|style = Strange
 
|style = Strange
 
|possible_drops =Basic Bedrock Card
 
|possible_drops =
 
   
 
[[Bedrock Horns]]
 
[[Bedrock Horns]]
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[[Golem Aura]]
 
[[Golem Aura]]
   
[[Bedrock/Card|Basic Bedrock Card]]
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({{C}}2+) [[Bedrock Horns|Corrupted Bedrock Horns]]
   
({{C}}2+) Corrupted Bedrock Horns
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({{C}}1) [[Faint Corruption Aura]]
   
({{C}}1) Faint Corruption Aura
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({{C}}2) [[Pure Corruption Aura]]
   
({{C}}2) Pure Corruption Aura
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({{C}}3) [[Vibrant Corruption Aura]]
 
({{C}}3) Vibrant Corruption Aura
 
   
 
|encounter_location = [[Druid Grove]]
 
|encounter_location = [[Druid Grove]]
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{{Shock}}[[Shock]]
 
{{Shock}}[[Shock]]
   
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{{Poison}}[[Poison]]}}
{{Poison}}[[Poison]]}}Bedrock is the first major boss in the game. It is found in the second part in [[Druid Grove]] opened by the [[Grove Key]].
 
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{{Quotation|An enormous monster created by the Druids to fill an unknown agenda. It's completely made out of stone and iron ore, giving it a ton of natural defense.}}
   
 
== '''Overview''' ==
Bedrock is a supersized [[Golem]] with grass protrusions instead of spikes. Horns protrude out the head. More horns appear as corruption level increases.
 
 
Bedrock is the first major boss in the game. It is found in the second part in [[Druid Grove]] which can only be opened by using the [[Grove Key]].
   
 
Bedrock is a supersized [[Golem]] with grass protrusions instead of spikes. Horns protrude out the head, with more horns appearing as corruption level increases.
Under normal circumstances, it is accompanied by Druid Grove enemies ([[Tangler]]s, [[Druid]]s, and [[Golem]]s) quantity depending on leader's level.
 
  +
 
Under normal circumstances, it is accompanied by Druid Grove enemies ([[Tangler]]s, [[Druid]]s, and [[Golem]]s) with the quantity depending on the leader's level.
   
 
Players will be granted a {{MagicStone}}[[Magical Stone]] when they defeat Bedrock for the first time.
 
Players will be granted a {{MagicStone}}[[Magical Stone]] when they defeat Bedrock for the first time.
   
=='''Skills'''==
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== '''Skills''' ==
* '''Shockwave (Boss Cheat)''' - Activates whenever an item is used. Deals {{POW}}3 Damage to all players. Undodgeable and unblockable.
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* '''Shockwave''' ''(Boss Cheat)'' - Activates whenever an [[Items|item]] is used. Deals {{POW}}3 Damage to all players. Undodgeable and unblockable. This can do no damage if you used Ice Armor and damage does not increase with corruption level.
** {{C}}Corruption 2+ [[Druid]]s can also trigger '''Shockwave''' when they use an [[Items|item]].
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** {{C}}Corruption 2+ [[Druid]]s can also trigger '''Shockwave''' when they use an item.
 
** Bedrock won't use '''Shockwave''' if he is {{Sleep}}Asleep.
 
** Bedrock won't use '''Shockwave''' if he is {{Sleep}}Asleep.
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** Skill is unaffected by {{C}}Corruption.
 
* '''[[Fury]]''' - Costs user {{HP}}3 HP. User imbued with {{POWup}}Power Up-3 for two turns.
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* '''[[Fury]] ({{SP}}2)''' - Deals {{POW}}3 Damage to self and gains {{POWup}}Power Up-3 for two turns.
 
* '''Brutalize ({{SP}}4)''' - Deals {{POW}}9 Damage to a single target. Inflicts {{Bones}}[[Broken Bones]]-3 and {{Stun}}[[Stun]] for two turns. Undodgeable.
** It is possible for the {{POWup}}Power Up duration to be set to two turns from the accompanying Druids.
 
 
** '''({{C}}1)''' - Damage increased to {{POW}}12.
 
 
** '''({{C}}2)''' - Damage increased to {{POW}}14.
* '''Brutalize''' - Deals {{POW}}10 Damage to a single player/player ally. Inflicts {{Bones}}[[Broken Bones]]-3 and {{Stun}}[[Stun]] for two turns. Undodgeable.
 
** '''('''{{C}}'''1)''' - Damage increased to {{POW}}12.
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** '''({{C}}3)''' - Damage increased to {{POW}}16.
 
* '''Rock Storm ({{SP}}2)''' - Deals {{POW}}6 Damage to all players in join order, and inflicts {{DEFdown}}[[Weakness]]-1 for three turns. Dodgeable.
** '''({{C}}2)''' - Damage increased to {{POW}}14.
 
** '''('''{{C}}'''3)''' - Damage increased to {{POW}}16.
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** '''({{C}}1)''' - Damage increased to {{POW}}8.
 
** '''({{C}}2)''' - Damage increased to {{POW}}10.
 
 
** '''({{C}}3)''' - Damage increased to {{POW}}12.
* '''Rock Storm''' - Deals {{POW}}6 Damage to all players in join order, and inflicts {{DEFdown}}[[Weakness]]-1 for three turns. Dodgeable.
 
 
* '''Earthquake ({{SP}}1)''' - At the start of each player's turn, deal {{POW}}1 Damage to all allies and enemies. Undodgeable.
** '''('''{{C}}'''1)''' - Damage increased to {{POW}}8.
 
 
** Having at least {{DEF}}1 Defense will completely negate the effects of Earthquake.
** '''({{C}}2)''' - Damage increased to {{POW}}10.
 
 
* '''Nap Time ({{SP}}0)''' - Inflict self with {{Sleep}}[[Sleep]] for one turn. Shockwave is inactive during Sleep's duration.
** '''('''{{C}}'''3)''' - Damage increased to {{POW}}12.
 
 
** Sleep restores {{HP}}5 Hitpoints when it expires.
 
* '''Earthquake''' - At the start of each player's turn, deal {{POW}}1 Damage to all allies and enemies. Undodgeable.
 
** Having exactly or more than {{DEF}}1 Defense will completely negate the effects of Earthquake.
 
 
* '''Nap Time''' - Inflict self with {{Sleep}}[[Sleep]] for one turn. Shockwave is inactive during Sleep's duration.
 
** Sleep works exactly the same as the {{Stun}}Stun status, but also restores {{HP}}5 Hitpoints when it expires.
 
   
 
== '''Strategy''' ==
 
== '''Strategy''' ==
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Bedrock has a notable weakness, and it's that he cannot do any offensive skills (save for '''Earthquake''' and '''Shockwave'''), when he has less than 2 '''{{SP}}'''SP. Because of this, he will typically do '''Nap Time''', meaning that when Bedrock is {{Sleep}}Asleep, this time should be taken to use items or to chip down Bedrock's health, as he cannot use '''Shockwave'''. Bedrock's support troops should be taken out first for they will deal more damage and that Bedrock should be taken out faster than he can heal.
Due to '''Shockwave''', using [[items]] besides the [[Hoagie]] in critical situations is not recommended. While Bedrock falls {{Sleep}}Asleep, items can be used without penalty. Alternatively, Ice Armor completely blocks the {{POW}}3 Damage from '''Shockwave''' without any {{POWup}}Power Ups or {{DEFdown}}Weaknesses.
 
 
Using [[Action Command]]s (dodging and blocking) to defend against Bedrock's attacks is a near necessity, as '''Rock Storm's''' {{DEFdown}}Weakness causes you to take 2 {{POW}}Damage from '''Earthquake''' without {{DEF}}Defense, and '''Brutalize's''' {{Stun}}Stun will leave you vulnerable to a follow-up attack.
 
 
If possible, remove any accompanying [[Druid]]s within the first turn, as '''Recovery''' and '''Nature Power''' will make Bedrock are more considerable threat. Two "Critical!" '''[[Fiery Explosion]] '''is enough to get rid of any uncorrupted Druids, in addition to damaging any other enemies in the field.
 
 
Due to the having a {{DEF}}Defense of 4 and high {{HP}}Hitpoints, it is recommended for a player to use '''[[Stone Arm]]''' to decrease Bedrock's {{DEF}}Defense. Use '''[[Dull Rapier]]''' as the main source of attack against Bedrock.
 
   
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It is strongly recommended to avoid using items when Bedrock is awake unless it is absolutely necessary, otherwise your party will take unavoidable damage.
Bedrock is immune to all damage-over-time and turn-skipping statuses, rendering skills like '''[[Lightning Spear]]''' and [[Slap|'''Slap''']] as poor options compared to [[Basic Archery|'''Basic Archery''']].
 
   
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Take caution when dodging '''Rock Storm''', as it is the offensive skill he will usually use the most. Do not jump too early or too late. If you mistime your jump, you will be inflicted with {{DEFdown}}Weakness, not only taking more damage from subsequent attacks, but more damage over time suffered from '''Earthquake''' unless you have more {{DEF}}Defense.
The same strategy can be used against a {{C}}Corrupted Bedrock, except weaker skills like [[Basic Archery|'''Basic Archery''']] are completely blocked by the increased {{DEF}}Defense without the [[Magical Stone|Power Stone]], and even then it Is only {{POW}}1 Damage on a "Critical!" hit. Against a {{C}}Corruption 2 Bedrock, '''Stunning [[Evil Impact]]''' has a better {{SP}}SP to {{POW}}Damage ratio than '''Dull Rapier''' without the {{DEFdown}}Weakness debuff, and the same ratio rule applies to a {{C}}Corruption 3 Bedrock even with the {{DEFdown}}Weakness debuff.
 
   
 
== '''Trivia''' ==
 
== '''Trivia''' ==
 
* Bedrock is the 1st major boss in the game.
 
* Bedrock is the 1st major boss in the game.
** Bedrock is the 1st enemy in-game to have a ''Boss Cheat'', a sequence that occurs when player preform a specific action. In Bedrock's case, it damages all players when they use an item.
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** Bedrock is the 1st enemy in-game to have a ''Boss Cheat'', a sequence that occurs when a specific action is performed. In Bedrock's case, it damages all players whenever an item is used.
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* Bedrock is currently the only enemy to have a ''Strange'' Style.
 
* When Bedrock uses '''Fury''', players are blown backwards off their feet. This usually goes unseen by players in the battle due to the camera pointing at Bedrock.
 
* When Bedrock uses '''Fury''', players are blown backwards off their feet. This usually goes unseen by players in the battle due to the camera pointing at Bedrock.
* Bedrock, inhibiting both the title of being a boss and a stronger [[Golem]], means that Bedrock is immune to all known debuffs status except for {{DEFdown}}[[Weakness]].
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* Bedrock, inhibiting both the title of being a boss and a being made of rock, means that Bedrock is immune to all known debuff statuses except for {{DEFdown}}[[Weakness]].
 
* Hilariously, Bedrock can destroy itself by using [[Fury]] with {{HP}}3 Hitpoints or less.
 
* Hilariously, Bedrock can destroy itself by using [[Fury]] with {{HP}}3 Hitpoints or less.
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{{EnemyNav}}
** It will not count as a won battle when he dies of Fury. It is unknown if this "bug" is fixed.
 
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__NOTOC__
 
[[Category:Enemy]]
 
[[Category:Enemy]]
 
[[Category:Creature]]
 
[[Category:Creature]]

Revision as of 20:09, 8 June 2021

Enemy


An enormous monster created by the Druids to fill an unknown agenda. It's completely made out of stone and iron ore, giving it a ton of natural defense.

Overview

Bedrock is the first major boss in the game. It is found in the second part in Druid Grove which can only be opened by using the Grove Key.

Bedrock is a supersized Golem with grass protrusions instead of spikes. Horns protrude out the head, with more horns appearing as corruption level increases.

Under normal circumstances, it is accompanied by Druid Grove enemies (Tanglers, Druids, and Golems) with the quantity depending on the leader's level.

Players will be granted a MagicalStoneMagical Stone when they defeat Bedrock for the first time.

Skills

  • Shockwave (Boss Cheat) - Activates whenever an item is used. Deals POW3 Damage to all players. Undodgeable and unblockable. This can do no damage if you used Ice Armor and damage does not increase with corruption level.
    • CorruptionCorruption 2+ Druids can also trigger Shockwave when they use an item.
    • Bedrock won't use Shockwave if he is SleepAsleep.
    • Skill is unaffected by CorruptionCorruption.
  • Fury (SP2) - Deals POW3 Damage to self and gains PoweredUpPower Up-3 for two turns.
  • Brutalize (SP4) - Deals POW9 Damage to a single target. Inflicts BrokenBonesBroken Bones-3 and StunStun for two turns. Undodgeable.
    • (Corruption1) - Damage increased to POW12.
    • (Corruption2) - Damage increased to POW14.
    • (Corruption3) - Damage increased to POW16.
  • Rock Storm (SP2) - Deals POW6 Damage to all players in join order, and inflicts WeakenedWeakness-1 for three turns. Dodgeable.
    • (Corruption1) - Damage increased to POW8.
    • (Corruption2) - Damage increased to POW10.
    • (Corruption3) - Damage increased to POW12.
  • Earthquake (SP1) - At the start of each player's turn, deal POW1 Damage to all allies and enemies. Undodgeable.
    • Having at least DEF1 Defense will completely negate the effects of Earthquake.
  • Nap Time (SP0) - Inflict self with SleepSleep for one turn. Shockwave is inactive during Sleep's duration.
    • Sleep restores HP5 Hitpoints when it expires.

Strategy

Bedrock has a notable weakness, and it's that he cannot do any offensive skills (save for Earthquake and Shockwave), when he has less than 2 SPSP. Because of this, he will typically do Nap Time, meaning that when Bedrock is SleepAsleep, this time should be taken to use items or to chip down Bedrock's health, as he cannot use Shockwave. Bedrock's support troops should be taken out first for they will deal more damage and that Bedrock should be taken out faster than he can heal.

It is strongly recommended to avoid using items when Bedrock is awake unless it is absolutely necessary, otherwise your party will take unavoidable damage.

Take caution when dodging Rock Storm, as it is the offensive skill he will usually use the most. Do not jump too early or too late. If you mistime your jump, you will be inflicted with WeakenedWeakness, not only taking more damage from subsequent attacks, but more damage over time suffered from Earthquake unless you have more DEFDefense.

Trivia

  • Bedrock is the 1st major boss in the game.
    • Bedrock is the 1st enemy in-game to have a Boss Cheat, a sequence that occurs when a specific action is performed. In Bedrock's case, it damages all players whenever an item is used.
  • Bedrock is currently the only enemy to have a Strange Style.
  • When Bedrock uses Fury, players are blown backwards off their feet. This usually goes unseen by players in the battle due to the camera pointing at Bedrock.
  • Bedrock, inhibiting both the title of being a boss and a being made of rock, means that Bedrock is immune to all known debuff statuses except for WeakenedWeakness.
  • Hilariously, Bedrock can destroy itself by using Fury with HP3 Hitpoints or less.
Enemies
Woodlands Bandit-2 Bandit - Daiseye-2 Daiseye - Lileye-2 Lileye - Burglar-2 Burglar - Tangler-2 Tangler - Druid-2 Druid - Dweller-2 Dweller - Fungeye-2 Fungeye - Golem-2 Golem
Bosses Thebanditking-2 The Bandit King - Bedrock-2 Bedrock
Events Wraith-2 Wraith - Snowman-2 Snowman