Advertisement

Broken Bones

BrokenBones.png
Broken Bones Status

Overview

BrokenBones.png Broken Bones is a status inflicted by high damage, blunt skills by enemies.

It can only be inflicted onto players and it deals POW.png Damage to them whenever they jump, regardless of DEF.png Defense. The status stays until the player recovers at least HP.png 1 Hitpoint or from drinking Milk. The amount of POW.png Damage per jump is equal to the BrokenBones.png Broken Bones severity. The severity of BrokenBones.png Broken Bones can stack additively with additional inflictions of the status.

Sources

Source

Inflicted Status Duration Chance

Enemies

TheBanditKingCard.png
The Bandit King
(Savage Steal)
BrokenBones.png Broken Bones-1 N/A 1/2?
(75%)
TheBanditKingCard.png
The Bandit King
(Giant Crowbar)
BrokenBones.png Broken Bones-1 N/A 1/2?
(50%)
WraithCard.png
Wraith
(Evil Impact)
BrokenBones.png Broken Bones-1 N/A 1/2?
(50?%)
BedrockCard.png
Bedrock
(Brutalize)
BrokenBones.png Broken Bones-3 N/A 1/1
(100%)

Trivia

  • A common theme with skills that can inflict Broken Bones is that they are undodgeable or tricky to dodge (e.g. Wraith's Evil Impact and Bedrock's Brutalize is undodgeable and The Bandit King's Giant Crowbar can be faked out).
Community content is available under CC-BY-SA unless otherwise noted.