Adventure Story Wiki
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[[File:Cards.png|thumb|220x220px]]
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For a list of every [[Skills|skill]] obtained from {{Card}}Cards, click [[:Category:Card Skill|here]].[[File:Cards.png|thumb|220x220px]]
   
 
== '''Overview''' ==
 
== '''Overview''' ==
Every enemy in the game has a 12.5% (1/8) chance to drop their respective {{Card}}Basic Card.
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Every enemy in the game has a 12.5% (1/8) chance to drop their respective {{Card}}Basic Card. Buying boosts will raise that chance. Upgrading a {{Card}}Card to the next tier will always require {{Card}}5 Cards from the previous tier.
   
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The current tiers of {{Card}}Cards in the game are: Elite and Super.
When {{Card}}5 Basic Cards of one enemy type is collected, it can be upgraded to become {{Card}}1 Elite Card of that enemy type. Having an Elite Card of an enemy type grants the player access to a skill of that enemy. When {{Card}}5 Elite Cards are collected, they can be upgraded to {{Card}}1 Super Card, which upgrades the previously granted skill, typically increasing {{POW}}Damage as well as {{SP}}SP costs.
 
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Obtaining the {{Card}}Elite Card of a respective enemy will allow using their Skill, and can be enhanced further by obtaining the {{Card}}Super Card of that respective enemy.
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A skill, when upgraded, typically increases {{POW}}Damage and {{SP}}SP costs.
   
 
== '''Notes''' ==
 
== '''Notes''' ==
 
* {{C}}[[Corruption|Corrupted]] enemies do not have any higher of a chance to drop their respective {{Card}}Card, nor of higher rarity.
 
* {{C}}[[Corruption|Corrupted]] enemies do not have any higher of a chance to drop their respective {{Card}}Card, nor of higher rarity.
* An {{Card}}Elite/Super Card can be obtained in any way to obtain the {{Skill}}[[Skills|Skill]] it grants.
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* An {{Card}}Elite/Super Card can be obtained in any way to obtain the skill it grants.
** Losing the Elite/Super Card in any way also removes the ability to equip the {{Skill}}Skill it grants.
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** Losing the Elite/Super Card in any way also removes the ability to equip the skill it grants.
   
 
== '''Trivia''' ==
 
== '''Trivia''' ==
* Before dropping was disabled, players were able to drop {{Card}}Cards, which allowed for {{Skill}}Skills to be removed.
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* Before dropping was disabled, players were able to drop {{Card}}Cards, which allowed for skills to be removed.

Revision as of 15:25, 22 July 2019

For a list of every skill obtained from Cards.pngCards, click here.

Cards.png

Overview

Every enemy in the game has a 12.5% (1/8) chance to drop their respective Cards.pngBasic Card. Buying boosts will raise that chance. Upgrading a Cards.pngCard to the next tier will always require Cards.png5 Cards from the previous tier.

The current tiers of Cards.pngCards in the game are: Elite and Super.

Obtaining the Cards.pngElite Card of a respective enemy will allow using their Skill, and can be enhanced further by obtaining the Cards.pngSuper Card of that respective enemy.

A skill, when upgraded, typically increases POW.pngDamage and SP.pngSP costs.

Notes

  • Corruption.pngCorrupted enemies do not have any higher of a chance to drop their respective Cards.pngCard, nor of higher rarity.
  • An Cards.pngElite/Super Card can be obtained in any way to obtain the skill it grants.
    • Losing the Elite/Super Card in any way also removes the ability to equip the skill it grants.

Trivia

  • Before dropping was disabled, players were able to drop Cards.pngCards, which allowed for skills to be removed.