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== '''Overview''' == |
== '''Overview''' == |
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− | Every enemy in the game has a 12.5% (1/8) chance to drop their respective {{Card}}Basic Card. Upgrading a {{Card}}Card to the next tier will always require {{Card}}5 Cards from the previous tier. |
+ | Every enemy in the game has a 12.5% (1/8) chance to drop their respective {{Card}}Basic Card. Buying boosts will raise that chance. Upgrading a {{Card}}Card to the next tier will always require {{Card}}5 Cards from the previous tier. |
The current tiers of {{Card}}Cards in the game are: Elite and Super. |
The current tiers of {{Card}}Cards in the game are: Elite and Super. |
Revision as of 15:05, 26 May 2019
For a list of every skill obtained from Cards, click here.
Overview
Every enemy in the game has a 12.5% (1/8) chance to drop their respective Basic Card. Buying boosts will raise that chance. Upgrading a Card to the next tier will always require 5 Cards from the previous tier.
The current tiers of Cards in the game are: Elite and Super.
Obtaining the Elite Card of a respective enemy will allow using their Skill, and can be enhanced further by obtaining the Super Card of that respective enemy.
A skill, when upgraded, typically increases Damage and SP costs.
Notes
- Corrupted enemies do not have any higher of a chance to drop their respective Card, nor of higher rarity.
- An Elite/Super Card can be obtained in any way to obtain the skill it grants.
- Losing the Elite/Super Card in any way also removes the ability to equip the skill it grants.