Adventure Story Wiki
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Cards

Overview

Every enemy in the game has a 12.5% (1/8) chance to drop their respective CardsBasic Card.

When Cards5 Basic Cards of one enemy type is collected, it can be upgraded to become Cards1 Elite Card of that enemy type. Having an Elite Card of an enemy type grants the player access to a skill of that enemy. When Cards5 Elite Cards are collected, they can be upgraded to Cards1 Super Card, which upgrades the previously granted skill, typically increasing POWDamage as well as SPSP costs.

Notes

  • CorruptionCorrupted enemies do not have any higher of a chance to drop their respective CardsCard, nor of higher rarity.
  • An CardsElite/Super Card can be obtained in any way to obtain the PunchSkill it grants.
    • Losing the Elite/Super Card in any way also removes the ability to equip the PunchSkill it grants.

Trivia

  • Before dropping was disabled, players were able to drop CardsCards, which allowed for PunchSkills to be removed.
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