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NPCS[]

There are many NPCS in the game. Some give you quests, while others are just to talk to. Here are some of the important ones throughout the game:

Dialogue NPCs[]

Can sell Items/cosmetics or recover HP:[]

Quest NPCs:[]

Event NPCs[]

Your Character:[]

You start out the game with HP6 HP and SP1 SP, what used to be HP10 HP and SP1 SP. Every time you level up by gaining EXP and fighting monsters, you can choose if you want to upgrade your HPHP by 2, or your SPSP by 1. Currently, the max level in the game is Level 15. The max HPHP possible is 34, and the max SPSP possible is 15. These stats can be reset with a Stat Apple, an item that was originally rewarded to veteran players of the game to change their stats after the stat overhaul. It can now be bought from Rover at the entrance to the Overgrown Grotto.


Many players recommend that you get your HPHP to 24-30, and your SPSP to 3-5. This is because you gain SP1 SP after every turn you don't use SPSP, and the max SPSP

you'll probably have to use for a move is SP3-4 SP. Therefore you need some SPSP to use your powerful moves, but not too much, otherwise you will have low HPHP and most likely die to the stronger enemies.


Your player starts out with Punch, a SP0 SP move. However your player can get stronger moves from several ways. The 1st and most easiest way is by leveling up, getting tokens, and then heading over to Frogidi's Fortunes. Then, Frogidi will charge you 10 tokens and give you a new skill. If you have all the skills from him, instead you will get a color variant of one of your already existing skills. You can also get tokens by completing achievements. The second way of getting new moves is by getting CardsEnemy Cards. For example, if you have 5 Bandit Cards, you can upgrade to an Elite Bandit Card and get the move Steal. Then, if you get 5 Elite Cards, you can upgrade to a Super Card. Which gives you a Stunning version of that skill. The Stunning skills usually costs more SPSP, but deal more damage or do additional effects. CardsCards will not always drop from enemies though, infact they are pretty rare, especially while fighting bosses.


You can also team up with other players to fight with them. When you get in a battle, all you have to do is change your join settings to friends or everyone, and up to 4 people can be in a single battle. This means you can also give your teammates items to support them. Additionaly, there are a few moves that can summon NPC allies to help you in battle, specifically Call Abby, Summon Tangler, and Summon Snowman. These moves let you summon allies in battle, taking up slots for people to join. They have random attack patterns, but usually have moves that most people favor and want them to use, such as Recovery from Abby, Present Bomb from Snowman, and Wood Thorns from Tangler. The Summoning Power can give additional HPHP and attack POWPower to allies.

There are also accessories and clothing which is refered to as gears the players can equip. Most are just cosmetics, but the powers can actually benefit you in battle. Some can be achieved from fighting wild enemies, some can be obtained by quests, some are obtained event only, and some are obtained by going through the Overgrown Grotto.

Different Play Styles and Strategies[]

There are several play styles in battling, here are a few:

  1. Tank. These people usually focus a lot on HPHP, so it is hard to take them out in a battle. They still have a bit of SPSP, however their main priority is stacking up on health and healing their teammates.
  2. Bruiser. Will focus training a lot on SPSP, so they can use heavy hitting moves such as Drain, Evil Impact, Stone Arm, Giant Crowbar, and more.
  3. Summoner. Doesn't rely on teammates, and instead, relies on summoning allies to get support in battle, especially Abby with her recovery move.
  4. Support. Like the tank, but their main priorities are not HPHP, but helping everyone on their team by giving them health, sauces, and other items to help them prevail in battle. This type isn't much of a fighting type.

Trivia[]

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