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== '''Overview''' == |
== '''Overview''' == |
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− | Each enemy in the game |
+ | Each enemy in the game has a chance to become {{C}}Corrupted, increasing its stats and granting it new skills if the corruption level is high enough. {{C}}Corruption comes in three different levels, one being the lowest and three being the highest. The chance to encounter a {{C}}Corrupted enemy is increased when the leader player is a higher level than the recommended level for the area. |
In most cases, {{C}}Corruption enhances the afflicted enemy with increased stats and new skills. There are a few exceptions, but most of the time, it is expected that: |
In most cases, {{C}}Corruption enhances the afflicted enemy with increased stats and new skills. There are a few exceptions, but most of the time, it is expected that: |
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− | + | [[File:Corrupted gui.png|thumb|202x202px|Notification that appears when encountering a {{C}}Corrupted enemy.]] |
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+ | |||
+ | At {{C}}Corruption Level 1, it grants: |
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* {{HP}}+5 Hitpoints |
* {{HP}}+5 Hitpoints |
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+ | * {{SP}}+1 SP & {{SP}}+2 Max SP |
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* {{POW}}+2 Power |
* {{POW}}+2 Power |
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* {{DEF}}+1 Defense |
* {{DEF}}+1 Defense |
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− | * A shroud of [[ |
+ | * A shroud of [[Faint Corruption Aura]] (can be dropped as a [[Gears|Gear]]) |
+ | * XP & Cent yield is multiplied by 1.6x |
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At {{C}}Corruption Level 2, it grants: |
At {{C}}Corruption Level 2, it grants: |
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* {{HP}}+10 Hitpoints |
* {{HP}}+10 Hitpoints |
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+ | * {{SP}}+2 SP & {{SP}}+4 Max SP |
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* {{POW}}+4 Power |
* {{POW}}+4 Power |
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* {{DEF}}+2 Defense |
* {{DEF}}+2 Defense |
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+ | * +1 [[Cheeseburger]] in inventory (if Humanoid or Giant) |
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− | * One [[Skills|Skill]] |
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+ | * Certain enemies will have an extra [[Skills|Skill]], such as a Bandit using [[Savage Hit]]. |
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* Immunity to {{Stun}}[[Stun]] and {{Stuck}}[[Stuck]] Status |
* Immunity to {{Stun}}[[Stun]] and {{Stuck}}[[Stuck]] Status |
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− | * A shroud of [[ |
+ | * A shroud of [[Pure Corruption Aura]] (can be dropped as a [[Gears|Gear]]) |
− | * A change in appearance (with predominant purple themes) |
+ | * A change in appearance (with predominant, visible purple themes in clothing and skin (most enemies may not have a purple theme in clothes like The Bandit King with a more pink hood/mask and Dwellers having a blood red cloak/scarf)) |
* {{C}}Corrupted variants of Gear that normally drop |
* {{C}}Corrupted variants of Gear that normally drop |
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+ | * XP & Cent yield is multiplied by 2.3x |
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At {{C}}Corruption Level 3, it grants: |
At {{C}}Corruption Level 3, it grants: |
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* {{HP}}+20 Hitpoints |
* {{HP}}+20 Hitpoints |
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+ | * {{SP}}+3 SP & {{SP}}+6 Max SP |
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* {{POW}}+6 Power |
* {{POW}}+6 Power |
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* {{DEF}}+3 Defense |
* {{DEF}}+3 Defense |
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+ | * +2 [[Cheeseburger]], +1 [[Hot Sauce]], and +1 [[BBQ Sauce]] in inventory (if Humanoid or Giant) |
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− | * Another [[Skills|Skill]] |
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+ | * Enemies will have up to two extra [[Skills]] |
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− | * Immunity to {{Stun}}[[Stun]] and {{Stuck}}[[Stuck]] Status |
+ | * Immunity to {{Stun}}[[Stun]] and {{Stuck}}[[Stuck]] Status |
− | * A shroud of [[ |
+ | * A shroud of [[Vibrant Corruption Aura]] (can be dropped as a [[Gears|Gear]]) |
− | * A change in appearance (with a more intense purple theme) |
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+ | * A change in appearance (with a more intense purple theme), with their skin color becoming a magenta color. Skin difference depends on the enemy body type. |
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* {{C}}Corrupted variants of Gear that normally drop |
* {{C}}Corrupted variants of Gear that normally drop |
||
+ | * XP & Cent yield is multiplied by 3x |
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== '''Trivia''' == |
== '''Trivia''' == |
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+ | * It's possible that the Maelstrom is the source of corrupted enemies, as stated in the description of the [[Faint Corruption Aura]] cosmetic. |
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⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | *Common enemy name-tags' color will change to red when at Corruption 3. Boss name-tags will change to purple when at Corruption 3. |
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+ | *Player death messages will display the corruption level of the enemy they were defeated by. |
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+ | ** Defeat by a {{C}}Corruption 3 enemy yields a purple text death message rather than the usual pastel red. |
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+ | *Golems are the only basic enemies in the game to not gain any new skills when corrupted. |
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+ | * Regular field enemies with high {{C}}Corruption have the potential to have stronger stats than uncorrupted bosses. |
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+ | ** For example, a {{C}}Corruption 3 [[Burglar]] has stronger stats than the standard [[The Bandit King|Bandit King]]. |
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+ | *[[Tangler|Tanglers]] are the only enemy that doesn't have any unique gear drops when corrupted, as they don't have gear drops to begin with. |
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+ | *The [[Wraith Aura]] is one of the only dropped gear not to feature a Corrupted variant, regardless of its level. |
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+ | |||
+ | [[Category:Corruption bandit]] |
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+ | [[Category:Blue Gear]] |
Revision as of 22:27, 8 April 2021
Overview
Each enemy in the game has a chance to become Corrupted, increasing its stats and granting it new skills if the corruption level is high enough. Corruption comes in three different levels, one being the lowest and three being the highest. The chance to encounter a Corrupted enemy is increased when the leader player is a higher level than the recommended level for the area.
In most cases, Corruption enhances the afflicted enemy with increased stats and new skills. There are a few exceptions, but most of the time, it is expected that:
At Corruption Level 1, it grants:
- +5 Hitpoints
- +1 SP & +2 Max SP
- +2 Power
- +1 Defense
- A shroud of Faint Corruption Aura (can be dropped as a Gear)
- XP & Cent yield is multiplied by 1.6x
At Corruption Level 2, it grants:
- +10 Hitpoints
- +2 SP & +4 Max SP
- +4 Power
- +2 Defense
- +1 Cheeseburger in inventory (if Humanoid or Giant)
- Certain enemies will have an extra Skill, such as a Bandit using Savage Hit.
- Immunity to Stun and Stuck Status
- A shroud of Pure Corruption Aura (can be dropped as a Gear)
- A change in appearance (with predominant, visible purple themes in clothing and skin (most enemies may not have a purple theme in clothes like The Bandit King with a more pink hood/mask and Dwellers having a blood red cloak/scarf))
- Corrupted variants of Gear that normally drop
- XP & Cent yield is multiplied by 2.3x
At Corruption Level 3, it grants:
- +20 Hitpoints
- +3 SP & +6 Max SP
- +6 Power
- +3 Defense
- +2 Cheeseburger, +1 Hot Sauce, and +1 BBQ Sauce in inventory (if Humanoid or Giant)
- Enemies will have up to two extra Skills
- Immunity to Stun and Stuck Status
- A shroud of Vibrant Corruption Aura (can be dropped as a Gear)
- A change in appearance (with a more intense purple theme), with their skin color becoming a magenta color. Skin difference depends on the enemy body type.
- Corrupted variants of Gear that normally drop
- XP & Cent yield is multiplied by 3x
Trivia
- It's possible that the Maelstrom is the source of corrupted enemies, as stated in the description of the Faint Corruption Aura cosmetic.
- Corruption 2 and 3 enemies have the same Corrupted Gear drops (excluding their respective Corruption Auras) even though the enemies may differ in appearance.
- Mini-Bosses and Bosses do not gain any new Skills at Corruption 2 or Corruption 3.
- Common enemy name-tags' color will change to red when at Corruption 3. Boss name-tags will change to purple when at Corruption 3.
- Player death messages will display the corruption level of the enemy they were defeated by.
- Golems are the only basic enemies in the game to not gain any new skills when corrupted.
- Regular field enemies with high Corruption have the potential to have stronger stats than uncorrupted bosses.
- For example, a Corruption 3 Burglar has stronger stats than the standard Bandit King.
- Tanglers are the only enemy that doesn't have any unique gear drops when corrupted, as they don't have gear drops to begin with.
- The Wraith Aura is one of the only dropped gear not to feature a Corrupted variant, regardless of its level.