Overview
Each enemy in the game has a chance to become Corrupted, increasing its stats and granting it new skills. Corruption comes in three different levels, one being the lowest and three being the highest. The chance to encounter a Corrupted enemy is increased when the leader player is a higher level than the recommended level for the area.
In most cases, Corruption enhances the afflicted enemy with increased stats and new skills. There are a few exceptions, but most of the time, it is expected that:
At Corruption Level 1, it grants:
- +5 Hitpoints
- +2 Power
- +1 Defense
- A shroud of Faint Corruption Aura (can be dropped as a Gear)
- 1.6x XP & Cent yield than normal
At Corruption Level 2, it grants:
- +10 Hitpoints
- +4 Power
- +2 Defense
- +1 Cheeseburger in inventory (if Humanoid or Giant)
- One extra Skill
- Immunity to Stun and Stuck Status
- A shroud of Pure Corruption Aura (can be dropped as a Gear)
- A change in appearance (with predominant purple themes)
- Corrupted variants of Gear that normally drop
- 2.3x XP & Cent yield than normal
At Corruption Level 3, it grants:
- +20 Hitpoints
- +6 Power
- +3 Defense
- +2 Cheeseburger, +1 Hot Sauce, and +1 BBQ Sauce in inventory (if Humanoid or Giant)
- Two extra Skills
- Immunity to Stun and Stuck Status
- A shroud of Vibrant Corruption Aura (can be dropped as a Gear)
- A change in appearance (with a more intense purple theme), with their skin color becoming a magenta color. Skin difference depends on the enemy body type.
- Corrupted variants of Gear that normally drop
- 3x XP & Cent yield than normal