Dodge is a Action Commands that can performed once an enemy starts attacking and sometimes ineffective against certain enemy attacks. A dodge can be executed by jumping right before the enemy hits you and when successful, the player will fully evade the effects of the attack.

AC NoDodge-0

Without Dodged.

AC Dodge-0

Successfully Dodged.

Dodging contributes to the progress of dodging related badges.


  • Being inflicted with StunStun or StuckStuck prevents dodging.
  • Not all enemy skills can be dodged, and blocking would be used instead.
  • A successful dodge is determined if the player avoids contact with the skill's hitbox. Therefore, the timing window is different for each attack.
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