"WHO KNOWS WHICH FEATURE AWAITS YOU." Please proceed with caution.
“A mysterious folk experienced in life magic. Based around Frogville Road, these wizards are usually friendly and appreciate the beauty of life. Strangely, they have become hostile and are creating evil creatures to fulfill an unknown agenda...”
Overview
Druids are enemies found roaming Frogville Road and the Druid Grove after they were mysteriously brainwashed by a dark entity. They were described as usually peaceful and friendly but as a consequence of being brainwashed have started causing havoc and summoning aggressive Tanglers to attack.
Skills
- Life Flare (
0) - Deal
3 Damage to one enemy. Dodgeable.
- Nature Power (
1) - Imbue one ally with
+2 Power Up for two turns.
- Recovery (
2) - Imbues allies and self with
+2 Regeneration for three turns.
- Summon Tangler (
3) - Summons a Tangler to fight alongside with.
- Will always use Summon Tangler when there is an open slot.
- When the player Summons a Tangler there is no magenta or red version of summon Tangler for the player. it will be the green version.
- (
3) Mint Lightning Spear (
1) - Targets one enemy. Deals
10 Damage , Pierces
1 Defense and inflicts
Shock for four turns. Undodgeable.
Items
As a Humanoid enemy, the Druid is capable of using items, but only if they have been affected by major Corruption. Meaning If They are Corruption 2+. However, they greatly prioritize skills over buffing items.
- (
2) Only 1 Cheeseburger - Restores
10 HP to itself or an ally.
- Only 1 Milk Grants
Charging-1 for five turns
- 1 BBQ Sauce - Grants
Defense Up-2 for three turns.
- 2 Milk Grants
Charging-1 for five turns
- 2 Cheeseburgers - Restores
10 HP to itself or an ally.
Strategy
- Do not let a normal Druid have
3 SP or more, they can summon a tangler, which can make the battle more annoying.
Corruption 2+ Druids will always summon a Tangler on the first turn, due to starting with 3 SP or more.
- Do not summon a tangler when fighting a
Corruption 2+ Druid or this will result a battle crash regardless of any other enemies in the battle.
- Barrage Or Stunning Evil Impact Can Easily Finish Off The Druids.
Info, Notes & Mid-Trivia
- Druids have
1 Power, just like Bandits, Snowmen and Lileyes. Bandits deal damage with Punch, which does about 2 damage. Druid deals 3 damage with its Life Flare, similar to Dweller, Tangler and Daiseye.
Trivia
- Abby summoned from Call Abby has identical stats and skills to a regular Druid with the exception of Summon Tangler.
- Druid is the second enemy as a Support Type, the first being Lileye who has (1 Attack , 1 Healing) (2 Healing At
3)
- Druids have a 10% chance to drop the Grove Key when the player has the mission, In the past, Grove Key drop rate was 5%.
- Druid's skill 'Nature Power' had 2 past names, First named 'Roots of Rage', Second named 'Power Vine'. And 'Recovery' named 'Mother Nature' in the past.
- Druids used to have one defense, but got nerfed in a newer version.
Enemies | |
---|---|
Woodlands | Bandit - Daiseye - Lileye - Burglar - Tangler - Druid - Dweller - Fungeye - Golem |
Bosses | The Bandit King - Bedrock |
Events | Wraith - Snowman |