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This mysterious, masked figure has been wandering the dungeon for years. It carries a lantern.


The Dweller is a humanoid enemy strictly encountered in the Overgrown Grotto. They are humanoid cave-dwellers that have likely never seen the sun, causing their skin to appear bleached. They carry lanterns around in order to navigate the grotto.


  • Punch (SP.png0) - Does POW.png3 Damage to a single target. Dodgeable.
    • (Corruption.png1) - Damage increased to POW.png5.
    • (Corruption.png2) - Damage increased to POW.png7.
    • (Corruption.png3) - Damage increased to POW.png9.
  • Drain (SP.png2) - Casts a shadowy spell that deals POW.png7 Damage and restores HP.pngHP equal to half the damage dealt, rounded down. Undodgeable.
    • (Corruption.png1) - Damage increased to POW.png9.
    • (Corruption.png2) - Damage increased to POW.png11.
      • Becomes Blood Red Drain At Corruption.pngCorruption 2
    • (Corruption.png3) - Damage increased to POW.png13.
  • Ghost Grab (SP.png0) - Summons a ghost and sends it forward, dealing POW.png3 Damage and inflicting Stuck.pngStuck for two turns if not blocked. Dodgeable, but it is better to block, for jumping will only rid the Stuck.pngStuck status.
    • (Corruption.png1) - Damage increased to POW.png5.
    • (Corruption.png2) - Damage increased to POW.png7.
      • Becomes Black Ghost Grab With Red Eyes At Corruption.pngCorruption 2
    • (Corruption.png3) - Damage increased to POW.png9.
      • Becomes Black Ghost Grab with Purple Eyes at Corruption.pngCorruption 3
  • Shadow Arm (SP.png1) - Charges dark energy into its right arm, granting PoweredUp.pngPower Up-5 and Weakened.pngWeakness-1 for one turn.
  • (Corruption.png2+) Fire Claw (SP.png1) - Deals POW.png7 Damage to all enemies; inflicts Burn.pngBurn-1 for 2 turns and has DEF.png1 Defense Piercing. Dodgeable.
    • (Corruption.png3) - Damage increased to POW.png9.
      • Becomes Purple Fire Claw at Corruption.pngCorruption 3.
  • (Corruption.png3) Purple Fiery Explosion (SP.png3) - Deals POW.png12 Damage to all enemies; inflicts Burn.pngBurn-1 for 3 turns. Undodgeable.


As a Humanoid enemy, the Dweller is capable of using items.


Be wary of their draining and incapacitating attacks as they are capable of dealing significant damage and prolonging the battle. Fortunately, their lack of DEF.pngDefense makes them highly susceptible to attacks like Barrage.

Dwellers should be taken down as soon as possible, but if they cannot be defeated on the first turn, your priority should be to use Shoplift in order to steal their Spectral Soda, preventing them from becoming immune to attacks for the remainder of the battle.

Against Corruption.pngCorruption 2+ Dwellers, this becomes significantly more challenging, as not only will they be less susceptible to Shoplift, they will have additional items that may end up being stolen instead of the Spectral Soda. They'll also gain Fire Claw and/or Fiery Explosion, making them more tougher to take down.


  • On Tier 7+ They would mostly be encountered with Tangler.
  • A bug can sometimes occur with Dwellers that accompany another enemy, causing them to die shortly after being spawned into a battle.
Woodlands Bandit - Daiseye - Lileye - Burglar - Tangler - Druid - Dweller - Fungeye - Golem
Bosses The Bandit King - Bedrock
Events Wraith - Snowman