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Enemy


This mysterious, masked figure has been wandering the dungeon for years. It carries a lantern.

Overview[]

The Dweller is a humanoid enemy strictly encountered in the Overgrown Grotto. They are humanoid cave-dwellers that have likely never seen the sun, causing their skin to appear bleached. They carry lanterns around in order to navigate the grotto.

Skills[]

  • Punch (SP0) - Does POW3 Damage to a single target. Dodgeable.
    • (Corruption1) - Damage increased to POW5.
    • (Corruption2) - Damage increased to POW7.
    • (Corruption3) - Damage increased to POW9.
  • Drain (SP2) - Casts a shadowy spell that deals POW7 Damage and restores HPHP equal to half the damage dealt, rounded down. Undodgeable.
    • (Corruption1) - Damage increased to POW9.
    • (Corruption2) - Damage increased to POW11.
      • Becomes Blood Red Drain at CorruptionCorruption 2
    • (Corruption3) - Damage increased to POW13.
  • Ghost Grab (SP0) - Summons a ghost and sends it forward, dealing POW3 Damage and inflicting StuckStuck for two turns. Dodgeable, but it is better to block, for jumping will only rid the StuckStuck status. also blocking will still inflict the StuckStuck status.
    • (Corruption1) - Damage increased to POW5.
    • (Corruption2) - Damage increased to POW7.
      • Becomes Black Ghost Grab with Red Eyes at CorruptionCorruption 2
    • (Corruption3) - Damage increased to POW9.
      • Becomes Black Ghost Grab with Purple Eyes at CorruptionCorruption 3
  • Shadow Arm (SP1) - Charges dark energy into its right arm, granting PoweredUpPower Up-5 and WeakenedWeakness-1 for one turn.
  • (Corruption2+) Fire Claw (SP1) - Deals POW7 Damage to all enemies, inflicts BurnBurn-1 for 2 turns and has DEF1 Defense Piercing. Dodgeable.
    • (Corruption3) - Damage increased to POW9.
      • Becomes Purple Fire Claw at CorruptionCorruption 3.
  • (Corruption3) Purple Fiery Explosion (SP3) - Deals POW12 Damage to all enemies; inflicts BurnBurn-1 for 3 turns. Undodgeable.

Items[]

As a Humanoid enemy, the Dweller is capable of using items.

Stats[]

Corruptionlvl. POWPOW. DEFDEF. HPHP SPSP CentCents XPPowerXP
0 2 0 16 1/6 5 TBA
1 4 1 21 2/8 8 TBA
2 6 2 26 3/10 11 TBA
3 8 3 36 4/12 15 TBA

Strategy[]

Be wary of their draining and incapacitating attacks as they are capable of dealing significant damage and prolonging the battle. Fortunately, their lack of DEFDefense makes them highly susceptible to attacks like Barrage.

Dwellers should be taken down as soon as possible, but if they cannot be defeated on the first turn, your priority should be to use Shoplift in order to steal their Spectral Soda, preventing them from becoming immune to attacks for a period of time during the battle. By doing this there may be a chance that the Dweller will use Ghost Grab.

Against CorruptionCorruption 1 Dwellers, they are not much of a threat then a non-corrupt. Though, they could be a serious problem when encountered with a Tangler, due to the fact that both enemies can inflict StuckStuck with Ghost Grab and Vine Trap.

Against CorruptionCorruption 2+ Dwellers, this becomes significantly more challenging, as not only will they be less susceptible to Shoplift, they will have additional items that may end up being stolen instead of the Spectral Soda. They'll also gain Fire Claw and/or Fiery Explosion, making them more tougher to take down.

Trivia[]

  • On Tier 7+ They would mostly likely be encountered with Tangler.
  • Dweller's Ghost Grab is comparable to Tangler's Vine Trap, except Vine Trap inflicts StuckStuck for 1 turn, rather than 2 from Ghost Grab.
  • A bug can occur with Dwellers that accompany another enemy, causing them to die shortly after being spawned into a battle.
Enemies
Woodlands Bandit-2 Bandit - Daiseye-2 Daiseye - Lileye-2 Lileye - Burglar-2 Burglar - Tangler-2 Tangler - Druid-2 Druid - Dweller-2 Dweller - Fungeye-2 Fungeye - Golem-2 Golem
Bosses Thebanditking-2 The Bandit King - Bedrock-2 Bedrock
Events Wraith-2 Wraith - Snowman-2 Snowman
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