
Poison Status
Overview
Poison is a status effect inflicted by poison-based skills.
It deals Damage at the end of the player or enemy's turn, regardless of
Defense. The status lasts for a certain amount of turns until it dissipates by itself. The amount of
Damage each turn is equal to the
Poison severity.
The player or enemy will be inflicted with the Poison status regardless if they take
Damage from the skill inflicting it.
Sources
|
Inflicted Status | Duration | Chance | |
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| ||||
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Poison Spray | ![]() |
3 Turns | 1/1 (100%) |
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Daiseye (Poison Spray) |
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3 Turns | 1/1 (100%) |
Immune Enemies
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Golem | ![]() |
Bedrock |
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