Punch a single enemy, dealing 2 damage. Using Action Commands, you can time a second hit to deal twice as much damage.


Punch is a skill that every player starts off with and is the most basic attack.

The timing for the Action Command is about a second after the player's arm is raised. Succeeding the Action Command performs a 'Critical!' Hit doing a second punch for additional POWDamage.


Being the first skill that the player starts with, it is good for the early areas of the game and has no SPSP cost.

However, compared to other SP0 SP cost skills, it starts to be less viable.

Basic Archery has the same exact parameters, except with 1 extra non-critical POWDamage and DEF1 Defense Piercing.

Slap deals less damage on a 'Critical!' hit, but has the ability to StunStun enemies.

Tough Vine Trap has the same overall POWDamage, but can make enemies StuckStuck.

When enemies start to gain DEFDefense, Punch loses a lot of viability and will start to do no POWDamage at DEF2 Defense, even on a 'Critical!', unless the player has a PowerUpPower buff or increased overall POWPower.

As the starting skill, it is overshadowed by better SP0 SP cost alternatives, and should be avoided once the player acquires those alternatives.


  • Both hits are affected by the player's POWPower.
    • The means that the PowerUpPower buff from Hot Sauce and Fury are doubled, along with the POWDamage increase from a MagicalStonePower Stone aswell.
    • Combined with the PowerUpPower buff of Super Fury and a Power Stone, the maximum attack POWDamage of Punch can reach 14, provided the enemy has no DEFDefense.


  • Every player will start off with this move.
  • As of the Druid Grove update (v1.1.0), you can unequip this skill when another skill is equipped and after you have acquired more than 1 skill.
  • This is the first skill not acquired through Frogidi's Fortunes or Enemy Cards.
  • A variation of the Punch skill is used by Bandits, BurglarsWraiths and Dweller.
  • The above variations include skills Barrage, Savage Hit, Stone Arm, and Evil Impact. All these skills have a fist icon based off of this one.
Frogdi's Fortunes Slap - Basic Archery - Fire Claw - Bomb Toss - Lightning Spear - Dull Rapier - Savage Hit - Barrage - Ice Armor - Fiery Explosion
Enemy Cards Steal - Poison Spray - Healing Spray - Shoplift - Giant Crowbar - Evil Impact - Vine Trap - Summon Tangler - Summon Snowman - Stone Arm - Fury - Drain - Spore Spray
Miscellaneous Punch - Call Abby
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