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These strange creatures were created by the Druids to serve as henchmen. Because of this, they are capable of using life energy, meaning they can create wood and stone out of thin air and use them as deadly weapons. They are completely made out of wood, giving them natural defense.


Tanglers are enemies that appear as an intersected log with limbs created by Druids after having been brainwashed. They can be encountered along Frogville Road and within the Druid Grove, and they can also be summoned by Druids and players with the Summon Tangler skill.


  • Vine Trap (SP.png0) - Deals POW.png3 Damage and inflicts Stuck.pngStuck for one turn if not blocked. Undodgeable.
    • (Corruption.png1) - Damage increased to POW.png5.
    • (Corruption.png2) - Damage increased to POW.png7.
      • Becomes Dark Green Vine Trap at Corruption.pngCorruption 2
    • (Corruption.png3) - Damage increased to POW.png9.
      • Becomes Purple Vine Trap at Corruption.pngCorruption 3
  • Wood Thorns (SP.png2) - Rapidly launches thorns, dealing POW.png4 Damage to each enemy in order of join order and piercing DEF.png1 Defense. Dodgeable.
    • (Corruption.png1) - Damage increased to POW.png6.
    • (Corruption.png2) - Damage increased to POW.png8.
    • (Corruption.png3) - Damage increased to POW.png10.
      • Becomes Purple Wooden Thorns at Corruption.pngCorruption 2
  • (Corruption.png2) Savage Hit (SP.png2) - Deals POW.png12 Damage and inflicts Stun.pngStun for two turns. Dodgeable, but has 1 DEF.pngDefense Piercing.
    • (Corruption.png3) - Damage increased to POW.png14.
  • (Corruption.png3) Barrage (SP.png2) - Deals POW.png17 Damage in total, first hit dealing 10 Damage and the rest dealing 1 Damage. Partially Dodgeable, but has 1 DEF.pngDefense Piercing.


Fighting Tanglers could be a long draw due to their DEF.pngDefense and Vine Trap skill potentially stalling the fight. By itself, they do not pose a major threat but should be taken out immediately after any supporting Druids are defeated. As with all other enemies, practice is essential to make avoiding their attacks easier.

Vine Trap is a skill used by default by Tanglers due to its SP.png0 SP cost. This undodgeable skill inflicts Stuck.pngStuck to one player, but the status can be prevented with a well-timed block. If you cannot block consistently, Ice Armor can completely nullify Vine Trap, though if given a PoweredUp.pngbuff from Druids, it deals enough damage to inflict Stuck.pngStuck regardless.
Wood Thorns is executed quickly and can even catch experienced players off guard, but fortunately, with enough practice and anticipation, this skill can be dodged easily.

Tanglers are almost always accompanied by Druids. If there are any, they should be taken out before the Tanglers to minimize enemy support play in the battle. Skills that are useful against a minor to moderate defense such as Basic Archery , Savage Hit , Lightning Spear , Evil Impact or Dull Rapier are recommended against Tanglers. Any skill that inflicts Stun.pngStun or Stuck.pngStuck could also be useful to prevent them from doing the same to you.

Against Corruption.pngCorruption 2+ Tanglers, Ice Armor becomes useless for defending against the Stuck.pngStuck status. They also gain Savage Hit and Barrage, and their DEF.pngDefense might get so high that low SP.pngSP skills will have no effect on them. In that case, skills targeted against defense such as Stone Arm, Dull Rapier, and Stunning Evil Impact are recommended against such Tanglers.


  • As of now, Tanglers are the only Enemy to not have any gear drops of their own, and only their respective cards drop.
  • Wood Thorns had a past name which is 'Nature's Arsenal'.
  • There is a Secret Tangler Tree in Mellow Meadows near Mellow Ranch and the Meadows Minigame. This may suggest that Tanglers can naturally grow into trees, or that Druids can further enhance them into trees.
  • Since Tanglers do not drop anything, the corrupt versions are not worth farming. (Unless if you want a challenge for corruption auras.)
  • On Tier 7+ Tanglers will mostly be encountered with Dwellers.
Woodlands Bandit - Daiseye - Lileye - Burglar - Tangler - Druid - Dweller - Fungeye - Golem
Bosses The Bandit King - Bedrock
Events Wraith - Snowman