No edit summary |
No edit summary Tag: Visual edit |
||
(9 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{EnemyTabs|tab1 = Tangler|tab2 = Vine Trap|tab3 = Tangler/Gallery}} |
{{EnemyTabs|tab1 = Tangler|tab2 = Vine Trap|tab3 = Tangler/Gallery}} |
||
+ | {{AS_Enemy|image1 = TanglerCard.png |
||
− | {{AS_Enemy|image1 = {{#tag:tabber|Normal =[[File:TanglerCard.png]]{{!}}-{{!}}Corrupted 1 = [[File:Missing Picture.png]]{{!}}-{{!}}Corrupted 2 = [[File:C2Tangler.png]]{{!}}-{{!}}Corrupted 3 =[[File:Missing Picture.png]]}} |
||
|base_hitpoints = 12 |
|base_hitpoints = 12 |
||
|base_SP = 1/6 |
|base_SP = 1/6 |
||
Line 33: | Line 33: | ||
== '''Strategy''' == |
== '''Strategy''' == |
||
− | Fighting Tanglers |
+ | Fighting Tanglers could be a long draw due to their {{DEF}}Defense and '''Vine Trap''' skill potentially stalling the fight. By itself, they do not pose a major threat but should be taken out immediately after any supporting [[Druid]]s are defeated. As with all other enemies, practice is essential to make avoiding their attacks easier. |
− | '''Vine Trap''' |
+ | '''Vine Trap''' is a skill used by default by Tanglers due to its {{SP}}0 SP cost. This undodgeable skill inflicts {{Stuck}}[[Stuck]] to one player, but the status can be prevented with a well-timed [[Action Commands|block]]. If you cannot block consistently, '''[[Ice Armor]]''' can completely nullify '''Vine Trap''', though if given a {{POWup}}buff from Druids, it deals enough damage to inflict {{Stuck}}Stuck regardless. |
+ | <br />'''Wood Thorns''' is executed quickly and can even catch experienced players off guard, but fortunately, with enough practice and anticipation, this skill can be dodged easily. |
||
− | + | Tanglers are almost always accompanied by [[Druid]]s. If there are Druids, they should be taken out before the Tanglers to minimize enemy support play in the battle. Skills that are useful against a minor to moderate defense such as '''[[Basic Archery]]''' or '''[[Dull Rapier]]''' are recommended against Tanglers. Any skill that inflicts {{Stun}}Stun or {{Stuck}}Stuck could also be useful to prevent them from doing the same to you. |
|
− | Against {{C}}Corrupted Tanglers, '''Ice Armor''' becomes useless for defending against the {{Stuck}}Stuck status. |
+ | Against {{C}}Corrupted Tanglers, '''Ice Armor''' becomes useless for defending against the {{Stuck}}Stuck status. They also gain '''[[Savage Hit]]''' and '''[[Barrage]]''', and their {{DEF}}Defense might get so high that low {{SP}}SP skills will have no effect on them. In that case, skills targeted against defense such as '''[[Stone Arm]]''', [[Dull Rapier|'''Dull Rapier''']], and '''Stunning [[Evil Impact]]''' are recommended against such Tanglers. |
== '''Trivia''' == |
== '''Trivia''' == |
||
− | * As of now, Tanglers are the only Enemy to not have any gear drops of their own. |
+ | * As of now, Tanglers are the only Enemy to not have any gear drops of their own, and only their respective cards drop. |
+ | * Wood Thorns had a past name which is 'Nature's Arsenal'. |
||
+ | * There is a Secret Tangler Tree in Mellow Meadows near Mellow Ranch and the Meadows Minigame. This may suggest that Tanglers can naturally grow into trees, or that Druids can further enhance them into trees. |
||
+ | *Since Tanglers do not drop anything, the corrupt versions are not worth farming. (Unless if you want a challenge for corruption auras.) |
||
+ | |||
{{EnemyNav}} |
{{EnemyNav}} |
||
__NOTOC__ |
__NOTOC__ |
Revision as of 03:08, 30 April 2021
Overview
Tanglers are enemies that appear as an intersected log with limbs created by Druids after having been brainwashed. They can be encountered along Frogville Road and within the Druid Grove, and they can also be summoned by Druids and players with the Summon Tangler skill.
Skills
- Vine Trap (0) - Deals 3 Damage and inflicts Stuck for one turn if not blocked. Undodgeable.
- Wood Thorns (2) - Rapidly launches thorns, dealing 4 Damage to each enemy in order of join order and piercing 1 Defense. Dodgeable.
- (2) Savage Hit (2) - Deals 12 Damage and inflicts Stun for two turns. Dodgeable.
- (3) Barrage (2) - Deals 18 Damage in total, first hit dealing 10 Damage and the rest dealing 1 Damage. Partially Dodgeable.
Strategy
Fighting Tanglers could be a long draw due to their Defense and Vine Trap skill potentially stalling the fight. By itself, they do not pose a major threat but should be taken out immediately after any supporting Druids are defeated. As with all other enemies, practice is essential to make avoiding their attacks easier.
Vine Trap is a skill used by default by Tanglers due to its 0 SP cost. This undodgeable skill inflicts Stuck to one player, but the status can be prevented with a well-timed block. If you cannot block consistently, Ice Armor can completely nullify Vine Trap, though if given a buff from Druids, it deals enough damage to inflict Stuck regardless.
Wood Thorns is executed quickly and can even catch experienced players off guard, but fortunately, with enough practice and anticipation, this skill can be dodged easily.
Tanglers are almost always accompanied by Druids. If there are Druids, they should be taken out before the Tanglers to minimize enemy support play in the battle. Skills that are useful against a minor to moderate defense such as Basic Archery or Dull Rapier are recommended against Tanglers. Any skill that inflicts Stun or Stuck could also be useful to prevent them from doing the same to you.
Against Corrupted Tanglers, Ice Armor becomes useless for defending against the Stuck status. They also gain Savage Hit and Barrage, and their Defense might get so high that low SP skills will have no effect on them. In that case, skills targeted against defense such as Stone Arm, Dull Rapier, and Stunning Evil Impact are recommended against such Tanglers.
Trivia
- As of now, Tanglers are the only Enemy to not have any gear drops of their own, and only their respective cards drop.
- Wood Thorns had a past name which is 'Nature's Arsenal'.
- There is a Secret Tangler Tree in Mellow Meadows near Mellow Ranch and the Meadows Minigame. This may suggest that Tanglers can naturally grow into trees, or that Druids can further enhance them into trees.
- Since Tanglers do not drop anything, the corrupt versions are not worth farming. (Unless if you want a challenge for corruption auras.)
Enemies | |
---|---|
Woodlands | Bandit - Daiseye - Lileye - Burglar - Tangler - Druid - Dweller - Fungeye - Golem |
Bosses | The Bandit King - Bedrock |
Events | Wraith - Snowman |