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Enemy
Skill

For the card skill associated with the Tangler enemy, click here.


Overview

Tanglers are enemies that appear as an intersected log with limbs created by Druids after having been brainwashed.

Skills

  • Vine Trap - Deals 3 Damage and inflicts Stuck for two turns. Undodgeable.
    • Deals 5, 7, and 9 Damage for each respective Corruption Level.
  • Nature's Arsenal - Deals 6 Damage to each enemy in order of join order and pierces 1 Defense. Dodgeable.
    • Deals 8, 10, and 12 Damage for each respective Corruption Level.
  • Savage Hit - Deals 6 Damage and inflicts Stun for two turns. Dodgeable. (Corruption 2(?) and 3 Only)
    • Deals 8 and 10 Damage for Corruption Level 2 and 3.*
  • Barrage - Deals 9 Damage with 8 hits total, first hit dealing 2 Damage and the rest dealing 1 Damage. Partially Dodgeable. (Corruption 2(?) and 3 Only)
    • Deals 8 and 10 Damage on the first hit for Corruption Level 2 and 3.

Strategy

Fighting Tanglers can be a potentially long draw due to their Defense and Vine Trap ability stalling the fight. By itself, they do not pose a major threat, but should be taken out immediately after any supporting Druids are defeated.

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A Corruption 3 Tangler

Tanglers are always fought alongside Druids or other Tanglers. In a solo fight, Ice Armor is recommended to avoid the Stuck from Vine Trap, though if given the Roots of Rage buff from Druids, it deals enough damage to inflict Stuck regardless. On the following turns, the ideal skill would be to use Fiery Explosion to finish on turn three. If Stuck, then wait out the turns with items or passing.

With a teammate, and there only being Tanglers, being with Ice Armor and then Fiery Explosion the next turn. If there are accompanying Druids, both use Fiery Explosion on turn one to remove them, then use Basic Archery or Dull Rapier to remove the Tanglers. Savage Hit could be useful to prevent them from stunning you.

Against Corrupted Tanglers, Ice Armor becomes useless for defending against the Stuck. In this case, it is best to strike it down supporting enemies with Fiery Explosion and then Dull Rapier to finish it.

Trivia

  • Currently the only enemy to not have any gear drops of its own.
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