Adventure Story Wiki
(→‎Skills: added accuary chance to broken bone bandit king skill)
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m (Added Dialogues because The Bandit King isn't muted)
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== '''Strategy''' ==
 
== '''Strategy''' ==
 
'''Note: Unless stated, these strategies assume that none of the enemies are {{C}}Corrupted.'''
 
'''Note: Unless stated, these strategies assume that none of the enemies are {{C}}Corrupted.'''
* Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his defense to 1, and the barrage can finish. Note that this will only work with non-corrupted bandit kings.
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* Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his {{DEF}}Defense by 1, and the barrage can finish. Note that this will only work with non-corrupted Bandit Kings.
   
 
== '''Tips''' ==
 
== '''Tips''' ==
 
* The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them.
 
* The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them.
 
* You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up.
 
* You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up.
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== '''Dialogues''' ==
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The Bandit King has 2 total dialogues. Both can be triggered when the player approaches The Bandit King.
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Like other dialouges conversations. '''Hold down left click''' while The Bandit King is talking '''to speed up the talking'''. Essentially skipping the whole dialogue without having to wait.
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==== '''First time approach''' ====
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{{Quotation|Well look who it is..... We've been expecting you, adventurer. Trying to ruin our plans? HAHAHAHA! You're far out of your league, small fry. Blocking Frogville Road is just a small part of the boss's grand plan. You think you can stop us by yourself? I'll destroy you!}}
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==== '''Consecutive approach after defeating The Bandit King''' ====
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{{Quotation|So, you decided to come back.... You think by defeating me, you stopped the boss's plan? HAHAHAHA! We took many precautions, my friend. By defeating me, all you've done is make yourself a priorty target for what the boss has planned next! But don't worry, his plan won't stop me from trying to stomp you!}}
   
 
== '''Trivia''' ==
 
== '''Trivia''' ==

Revision as of 13:59, 14 March 2020

Enemy


This burly villain has been spotted around the world as far back as 10 years ago. He's a master of stealth and theft, despite his giant stature. He's always got his sights set on the bigger picture, and he's constantly striking deals with shady crowds.

Overview

The Bandit King is the first mini-boss the player will encounter. He is located in the Hidden Woods where his secret lair resides.

The Bandit King is a giant humanoid who is the leader of the Bandits and Burglars, signified by his similar aesthetics complete with crown.

Under normal circumstances, he is accompanied by Hidden Woods enemies (Bandits and Burglars) with the quantity depending on the leader's level.

Defeating The Bandit King is required to complete the Main Mission The Bandit King Showdown.

Skills

  • Giant Crowbar (SP3) - Deals POW5 damage to all targets. Has a 50% to inflict BrokenBonesBroken Bones to players. Dodgeable, but can be "Faked!".
    Dodging frame for this is as soon as the swinging animation starts.
    • The Bandit King has a different animation to tell if he will perform a "Faked!" hit, with the crowbar angled horizontally rather than diagonally.
    • (Corruption1) - POWDamage increased to 7.
    • (Corruption2) - POWDamage increased to 9.
    • (Corruption3) - POWDamage increased to 11.
  • Item Stomp (SP1) - Deals POW1 Damage to all targets. Has a chance to remove a random item from each hit player. Dodgeable.
    Before stomping, he will make a grunt-like noise, indicating he has charged the attack.
    • Item removal can also be prevented by having enough DEFDefense to prevent being POWDamaged.
    • (Corruption1) - POWDamage increased to 3.
    • (Corruption2) - POWDamage increased to 5.
    • (Corruption3) - POWDamage increased to 7.
  • Savage Steal (SP2) - Deals POW7 Damage to a single target. Steals Cent25-30 Cents and has a 75% to inflict BrokenBonesBroken Bones against a player. Undodgeable.
    • Blocking will reduce the number of Cent Cents stolen.
    • (Corruption1) - POWDamage increased to 9.
    • (Corruption2) - POWDamage increased to 11.
    • (Corruption3) - POWDamage increased to 13.

Items

As a Giant enemy, The Bandit King is capable of using items.

Strategy

Note: Unless stated, these strategies assume that none of the enemies are CorruptionCorrupted.

  • Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his DEFDefense by 1, and the barrage can finish. Note that this will only work with non-corrupted Bandit Kings.

Tips

  • The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them.
  • You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up.

Dialogues

The Bandit King has 2 total dialogues. Both can be triggered when the player approaches The Bandit King.

Like other dialouges conversations. Hold down left click while The Bandit King is talking to speed up the talking. Essentially skipping the whole dialogue without having to wait.

First time approach

Well look who it is..... We've been expecting you, adventurer. Trying to ruin our plans? HAHAHAHA! You're far out of your league, small fry. Blocking Frogville Road is just a small part of the boss's grand plan. You think you can stop us by yourself? I'll destroy you!

Consecutive approach after defeating The Bandit King

So, you decided to come back.... You think by defeating me, you stopped the boss's plan? HAHAHAHA! We took many precautions, my friend. By defeating me, all you've done is make yourself a priorty target for what the boss has planned next! But don't worry, his plan won't stop me from trying to stomp you!

Trivia

  • The Bandit King is the first mini-boss the player encounters as part of the Main Missions.
  • The Bandit King is currently the only enemy who is a Giant type.
  • The Bandit King is the only enemy that holds a dialogue conversation towards the player.
    • The only other enemy that somewhat qualifies would be Bedrock, who only speaks when triggering its Boss Cheat.
  • A Corrupted Bandit King is rare, like Bedrock.
  • The Bandit King does not have a flinch animation from damage over time statuses.
    • This is likely due to his size, making him prone to fall over otherwise.
  • The attack animation of the giant crowbar has been sped up in a unknown version.