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== '''Strategy''' == |
== '''Strategy''' == |
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'''Note: Unless stated, these strategies assume that none of the enemies are {{C}}Corrupted.''' |
'''Note: Unless stated, these strategies assume that none of the enemies are {{C}}Corrupted.''' |
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− | * Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his |
+ | * Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his {{DEF}}Defense by 1, and the barrage can finish. Note that this will only work with non-corrupted Bandit Kings. |
== '''Tips''' == |
== '''Tips''' == |
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* The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them. |
* The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them. |
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* You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up. |
* You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up. |
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+ | |||
+ | == '''Dialogues''' == |
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+ | The Bandit King has 2 total dialogues. Both can be triggered when the player approaches The Bandit King. |
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+ | |||
+ | Like other dialouges conversations. '''Hold down left click''' while The Bandit King is talking '''to speed up the talking'''. Essentially skipping the whole dialogue without having to wait. |
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+ | |||
+ | ==== '''First time approach''' ==== |
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+ | {{Quotation|Well look who it is..... We've been expecting you, adventurer. Trying to ruin our plans? HAHAHAHA! You're far out of your league, small fry. Blocking Frogville Road is just a small part of the boss's grand plan. You think you can stop us by yourself? I'll destroy you!}} |
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+ | |||
+ | ==== '''Consecutive approach after defeating The Bandit King''' ==== |
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+ | {{Quotation|So, you decided to come back.... You think by defeating me, you stopped the boss's plan? HAHAHAHA! We took many precautions, my friend. By defeating me, all you've done is make yourself a priorty target for what the boss has planned next! But don't worry, his plan won't stop me from trying to stomp you!}} |
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== '''Trivia''' == |
== '''Trivia''' == |
Revision as of 13:59, 14 March 2020
Overview
The Bandit King is the first mini-boss the player will encounter. He is located in the Hidden Woods where his secret lair resides.
The Bandit King is a giant humanoid who is the leader of the Bandits and Burglars, signified by his similar aesthetics complete with crown.
Under normal circumstances, he is accompanied by Hidden Woods enemies (Bandits and Burglars) with the quantity depending on the leader's level.
Defeating The Bandit King is required to complete the Main Mission The Bandit King Showdown.
Skills
- Giant Crowbar (3) - Deals 5 damage to all targets. Has a 50% to inflict Broken Bones to players. Dodgeable, but can be "Faked!".
Dodging frame for this is as soon as the swinging animation starts. - Item Stomp (1) - Deals 1 Damage to all targets. Has a chance to remove a random item from each hit player. Dodgeable.
Before stomping, he will make a grunt-like noise, indicating he has charged the attack. - Savage Steal (2) - Deals 7 Damage to a single target. Steals 25-30 Cents and has a 75% to inflict Broken Bones against a player. Undodgeable.
- Blocking will reduce the number of Cents stolen.
- (1) - Damage increased to 9.
- (2) - Damage increased to 11.
- (3) - Damage increased to 13.
Items
As a Giant enemy, The Bandit King is capable of using items.
- Cheeseburger - Restores 10 HP to itself or an ally.
- The Bandit King carries two of these.
- Milk - Grants Charging-1 for five turns.
- Hot Sauce - Grants Power Up-2 for three turns.
- BBQ Sauce - Grants Defense Up-2 for three turns.
Strategy
Note: Unless stated, these strategies assume that none of the enemies are Corrupted.
- Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his Defense by 1, and the barrage can finish. Note that this will only work with non-corrupted Bandit Kings.
Tips
- The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them.
- You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up.
Dialogues
The Bandit King has 2 total dialogues. Both can be triggered when the player approaches The Bandit King.
Like other dialouges conversations. Hold down left click while The Bandit King is talking to speed up the talking. Essentially skipping the whole dialogue without having to wait.
First time approach
Consecutive approach after defeating The Bandit King
Trivia
- The Bandit King is the first mini-boss the player encounters as part of the Main Missions.
- The Bandit King is currently the only enemy who is a Giant type.
- The Bandit King is the only enemy that holds a dialogue conversation towards the player.
- The only other enemy that somewhat qualifies would be Bedrock, who only speaks when triggering its Boss Cheat.
- A Corrupted Bandit King is rare, like Bedrock.
- The Bandit King does not have a flinch animation from damage over time statuses.
- This is likely due to his size, making him prone to fall over otherwise.
- The attack animation of the giant crowbar has been sped up in a unknown version.