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{{EnemyTabs|tab1 = The Bandit King|tab2 = The Bandit King/Card|tab3 = The Bandit King/Gallery}}For the card skill associated with the Bandit King, click [[Giant Crowbar|here]].
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__NOTOC__{{EnemyTabs|tab1 = The Bandit King|tab2 = Giant Crowbar|tab3 = The Bandit King/Gallery}}
 
{{AS_Enemy|title1 = The Bandit King|image1 = TheBanditKingCard.png
 
{{Quotation|This burly villain has been spotted around the world as far back as 10 years ago. He's a master of stealth and theft, despite his giant stature. He's always got his sights set on the bigger picture, and he's constantly striking deals with shady crowds.}}
 
{{AS_Enemy|title1 = The Bandit King|image1 = TheBanditKing.png
 
 
|base_hitpoints = 30
 
|base_hitpoints = 30
|base_defense = 2
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|base_SP = 1/6
 
|base_power = 4
 
|base_power = 4
  +
|base_defense = 2
 
|type = Giant
 
|type = Giant
 
|style = Tricky
 
|style = Tricky
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{{Stuck}}[[Stuck]]
 
{{Stuck}}[[Stuck]]
   
|possible_drops = Basic The Bandit King Card
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|possible_drops = [[Bandit King's Crown]]
   
Bandit King's Crown
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[[Bandit King's Cloak]]
   
Bandit King's Cloak
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[[Bandit King's Scarf]]
   
  +
[[Faded Black Tanktop]]
Bandit King's Scarf
 
   
  +
[[Black Jeans]]
({{C}}2+} Corrupted Bandit King's Crown
 
  +
 
Basic Bandit King Card
  +
 
({{C}}2+) Corrupted Bandit King's Crown
   
 
({{C}}2+) Corrupted Bandit King's Cloak
 
({{C}}2+) Corrupted Bandit King's Cloak
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({{C}}2+) Corrupted Bandit King's Scarf
 
({{C}}2+) Corrupted Bandit King's Scarf
   
({{C}}1) Faint Corruption Aura
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({{C}}1) [[Faint Corruption Aura]]
   
({{C}}2) Pure Corruption Aura
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({{C}}2) [[Pure Corruption Aura]]
   
({{C}}3) Vibrant Corruption Aura
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({{C}}3) [[Vibrant Corruption Aura]]|encounter_location = [[Hidden Woods]]}}
 
{{Quotation|This burly villain has been spotted around the world as far back as 10 years ago. He's a master of stealth and theft, despite his giant stature. He's always got his sights set on the bigger picture, and he's constantly striking deals with shady crowds.}}
 
|encounter_location = Hidden Woods
 
}}
 
   
 
== '''Overview''' ==
 
== '''Overview''' ==
The Bandit King is the first mini-boss the player will encounter and is located in [[Hidden Woods]] where his secret lair resides. He is always accompanied by three accomplices consisting of a mix of [[Bandit]]s and [[Burglar]]s, excluding the use of [https://adventure-story.fandom.com/wiki/Snowman Snowman] and [https://adventure-story.fandom.com/wiki/Wraith Wraith] powers.
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'''The Bandit King''' is the first mini-boss the player will encounter. He is located in the [[Hidden Woods]] where his secret lair resides.
   
  +
The Bandit King is a giant humanoid who is the leader of the [[Bandit]]s and [[Burglar]]s, signified by his similar aesthetics complete with crown.
== '''Skills''' ==
 
* '''Item Stomp -''' Deal {{POW}}2 Damage to all players and player's allies; has a chance to remove a random item from each player. Dodgeable.
 
** Item removal can also be prevented by having enough {{DEF}}Defense to prevent being {{POW}}Damaged.
 
** '''('''{{C}}'''1)''' - {{POW}}Damage increased to 4.
 
** '''('''{{C}}'''2)''' - {{POW}}Damage increased to 6.
 
** '''('''{{C}}'''3)''' - {{POW}}Damage increased to 8.
 
   
  +
Under normal circumstances, he is accompanied by Hidden Woods enemies ([[Bandit]]s and [[Burglar]]s) with the quantity depending on the leader's level.
* '''Savage Steal -''' Deal {{POW}}8 Damage to a single player or ally (steals [[Currency|Cents]] when used on a player). Has a chance to inflict {{Bones}}[[Broken Bones]]. Undodgeable.
 
** '''('''{{C}}'''1)''' - {{POW}}Damage increased to 10.
 
** '''('''{{C}}'''2)''' - {{POW}}Damage increased to 12.
 
** '''('''{{C}}'''3)''' - {{POW}}Damage increased to 14.
 
   
  +
Defeating The Bandit King is required to complete the [[Missions|Main Mission]] '''The Bandit King Showdown'''.
* '''[[Giant Crowbar]] -''' Deal {{POW}}5 damage to all players and player's allies. Chance to inflict {{Bones}}[[Broken Bones]]. Dodgeable, but can be "Faked!".
 
** The Bandit King has a different animation to tell if he will perform a "Faked!" hit. The crowbar will be angled horizontally for a ”Faked!” hit.
 
** '''('''{{C}}'''1)''' - {{POW}}Damage increased to 7.
 
** '''('''{{C}}'''2)''' - {{POW}}Damage increased to 9.
 
** '''('''{{C}}'''3)''' - {{POW}}Damage increased to 11.
 
   
 
=== '''Skills''' ===
 
* '''[[Giant Crowbar]] ({{SP}}3)''' - Deals {{POW}}5 damage to all targets. Has a 50% to inflict {{Bones}}[[Broken Bones]] to players. Dodgeable, but can be "Faked!".<br />Dodging frame for this is as soon as the swinging animation starts.
 
** The Bandit King has a different animation to tell if he will perform a "Faked!" hit, with the crowbar angled horizontally rather than diagonally.
 
** '''({{C}}1)''' - {{POW}}Damage increased to 7.
 
** '''({{C}}2)''' - {{POW}}Damage increased to 9.
 
** '''({{C}}3)''' - {{POW}}Damage increased to 11.
 
* '''Item Stomp ({{SP}}1)''' - Deals {{POW}}1 Damage to all targets. Has a chance to remove a random item from each hit player. Dodgeable.<br />Before stomping, he will make a grunt-like noise, indicating he has charged the attack.
 
** Item removal can also be prevented by having enough {{DEF}}Defense to prevent being {{POW}}Damaged.
 
** '''({{C}}1)''' - {{POW}}Damage increased to 3.
 
** '''({{C}}2)''' - {{POW}}Damage increased to 5.
 
** '''({{C}}3)''' - {{POW}}Damage increased to 7.
 
* '''Savage Steal ({{SP}}2)''' - Deals {{POW}}7 Damage to a single target. Steals {{Cent}}25-30 [[Currency|Cents]] and has a 75% to inflict {{Bones}}[[Broken Bones]] against a player. Undodgeable.
  +
** [[Action Commands|Blocking]] will reduce the number of {{Cent}} Cents stolen.
 
** '''({{C}}1)''' - {{POW}}Damage increased to 9.
 
** '''({{C}}2)''' - {{POW}}Damage increased to 11.
 
** '''({{C}}3)''' - {{POW}}Damage increased to 13.
   
  +
=== '''Items''' ===
  +
As a Giant enemy, The Bandit King is capable of using items.
  +
* '''[[Cheeseburger]]''' - Restores {{HP}}10 HP to itself or an ally.
  +
** The Bandit King carries two of these.
  +
* '''[[Milk]]''' - Grants {{SP}}[[Charge|Charging]]-1 for five turns.
  +
* '''[[Hot Sauce]]''' - Grants {{POWup}}[[Power Up]]-2 for three turns.
  +
* '''[[BBQ Sauce]]''' - Grants {{DEFup}}[[Defense Up]]-2 for three turns.
   
 
== '''Strategy''' ==
 
== '''Strategy''' ==
  +
'''Note: Unless stated, these strategies assume that none of the enemies are {{C}}Corrupted.'''
The most effective way to kill The Bandit King is with a team of four people. Two people use '''[[Fiery Explosion]]''' to kill the Burglars, or alternatively only one person uses '''[[Fiery Explosion]] '''and the other person uses '''[[Giant Crowbar]]''' and the other two people use '''[[Poison Spray]]''' and '''[[Lightning Spear]]''' to get DOT off. Then keep spamming '''[[Dull Rapier]] '''or preferably [https://adventure-story.fandom.com/wiki/Evil_Impact '''Tough Evil Impact'''] until he is defeated.
 
  +
* Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his {{DEF}}Defense by 1, and the barrage can finish. Note that this will only work with non-corrupted Bandit Kings.
  +
*Stealing items (especially [[Cheeseburger]]) from the Bandit King will make it easier to defeat him, especially in his {{C}}Corrupted states.
   
  +
== '''Tips''' ==
If you are in a VC or have a cooperative team with the right skills you can actually turn 1 turn kill The Bandit King, to do this you will need 3 people with '''[[Evil Impact|Stunning Evil Impact]]''' and 1 person with '''[[Giant Crowbar|Stunning Giant Crowbar]].''' The 3 people must all excellent '''Stunning Evil Impact''' and the person using '''Stunning Giant Crowbar''' must do the same as well.
 
  +
* The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them.
  +
* You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up.
   
  +
== '''Dialogues''' ==
If you have it, using '''[[Stone Arm]]''' on an uncorrupted Bandit King will make him vulnerable to [[Barrage]], or if you want a free item or want to prevent him from using burgers to heal himself, or just want to be ironic, '''[https://adventure-story.fandom.com/wiki/Shoplift Shoplift]''''''.'''
 
  +
The Bandit King has 2 total dialogues. Both can be triggered when the player approaches The Bandit King.
  +
  +
Like other dialogues conversations. '''Hold down left click''' while The Bandit King is talking '''to speed up the talking'''. Essentially skipping the whole dialogue without having to wait.
  +
  +
==== '''First time approach''' ====
  +
{{Quotation|Well look who it is..... We've been expecting you, adventurer. Trying to ruin our plans? HAHAHAHA! You're far out of your league, small fry. Blocking Frogville Road is just a small part of the boss's grand plan. You think you can stop us by yourself? I'll destroy you!}}
  +
  +
==== '''Consecutive approach after defeating The Bandit King''' ====
  +
{{Quotation|So, you decided to come back.... You think by defeating me, you stopped the boss's plan? HAHAHAHA! We took many precautions, my friend. By defeating me, all you've done is make yourself a priorty target for what the boss has planned next! But don't worry, his plan won't stop me from trying to stomp you!}}
   
 
== '''Trivia''' ==
 
== '''Trivia''' ==
* The Bandit King is the first mini-boss the player encounters.
+
* The Bandit King is the first mini-boss the player encounters as part of the Main Missions.
* Currently the only Giant Type Enemy in-game.
+
* The Bandit King is currently the only enemy who is a ''Giant'' type.
  +
* The Bandit King is the only enemy that holds a dialogue conversation towards the player.
  +
** The only other enemy that somewhat qualifies would be [[Bedrock]], who only speaks when triggering its Boss Cheat.
  +
* A Corrupted Bandit King is rare, like [[Bedrock]].
  +
* The Bandit King does not have a flinch animation from damage over time statuses.
  +
** This is likely due to his size, making him prone to fall over otherwise.
  +
*The attack animation of the giant crowbar has been sped up in a unknown version.
  +
*Bandit King has a unique "ROAAAR" sound when he does Item Stomp, almost similiar to Bedrock's "ROAR" and crushing sound when he does [[Fury]].
  +
*The Bandit King has a special animation for Giant Crowbar, depending on if it is a fake or not. If the swing will be fake, the crowbar will be raised. If it is not, it is lowered.
  +
  +
<br />
  +
 
[[Category:Enemy]]
 
[[Category:Enemy]]
 
[[Category:Giant]]
 
[[Category:Giant]]

Revision as of 03:52, 16 May 2021

Enemy


This burly villain has been spotted around the world as far back as 10 years ago. He's a master of stealth and theft, despite his giant stature. He's always got his sights set on the bigger picture, and he's constantly striking deals with shady crowds.

Overview

The Bandit King is the first mini-boss the player will encounter. He is located in the Hidden Woods where his secret lair resides.

The Bandit King is a giant humanoid who is the leader of the Bandits and Burglars, signified by his similar aesthetics complete with crown.

Under normal circumstances, he is accompanied by Hidden Woods enemies (Bandits and Burglars) with the quantity depending on the leader's level.

Defeating The Bandit King is required to complete the Main Mission The Bandit King Showdown.

Skills

  • Giant Crowbar (SP3) - Deals POW5 damage to all targets. Has a 50% to inflict BrokenBonesBroken Bones to players. Dodgeable, but can be "Faked!".
    Dodging frame for this is as soon as the swinging animation starts.
    • The Bandit King has a different animation to tell if he will perform a "Faked!" hit, with the crowbar angled horizontally rather than diagonally.
    • (Corruption1) - POWDamage increased to 7.
    • (Corruption2) - POWDamage increased to 9.
    • (Corruption3) - POWDamage increased to 11.
  • Item Stomp (SP1) - Deals POW1 Damage to all targets. Has a chance to remove a random item from each hit player. Dodgeable.
    Before stomping, he will make a grunt-like noise, indicating he has charged the attack.
    • Item removal can also be prevented by having enough DEFDefense to prevent being POWDamaged.
    • (Corruption1) - POWDamage increased to 3.
    • (Corruption2) - POWDamage increased to 5.
    • (Corruption3) - POWDamage increased to 7.
  • Savage Steal (SP2) - Deals POW7 Damage to a single target. Steals Cent25-30 Cents and has a 75% to inflict BrokenBonesBroken Bones against a player. Undodgeable.
    • Blocking will reduce the number of Cent Cents stolen.
    • (Corruption1) - POWDamage increased to 9.
    • (Corruption2) - POWDamage increased to 11.
    • (Corruption3) - POWDamage increased to 13.

Items

As a Giant enemy, The Bandit King is capable of using items.

Strategy

Note: Unless stated, these strategies assume that none of the enemies are CorruptionCorrupted.

  • Bandit King can go down easily with a stone arm and barrage combination, the stone arm decreases his DEFDefense by 1, and the barrage can finish. Note that this will only work with non-corrupted Bandit Kings.
  • Stealing items (especially Cheeseburger) from the Bandit King will make it easier to defeat him, especially in his CorruptionCorrupted states.

Tips

  • The Corrupted Bandit King Cloak is highly valued by many players, so it is typical to see them occupying The Bandit King's room in nearly every server. This may prove beneficial to newer players looking to just defeat The Bandit King once for the Main Mission by being aided by them.
  • You can determine when the Giant Crowbar is faked or not by looking at the stance of the Bandit King's arms or the position of the crowbar while he's using it. Although this has been made a lot harder since past updates, as the animation has been sped up.

Dialogues

The Bandit King has 2 total dialogues. Both can be triggered when the player approaches The Bandit King.

Like other dialogues conversations. Hold down left click while The Bandit King is talking to speed up the talking. Essentially skipping the whole dialogue without having to wait.

First time approach

Well look who it is..... We've been expecting you, adventurer. Trying to ruin our plans? HAHAHAHA! You're far out of your league, small fry. Blocking Frogville Road is just a small part of the boss's grand plan. You think you can stop us by yourself? I'll destroy you!

Consecutive approach after defeating The Bandit King

So, you decided to come back.... You think by defeating me, you stopped the boss's plan? HAHAHAHA! We took many precautions, my friend. By defeating me, all you've done is make yourself a priorty target for what the boss has planned next! But don't worry, his plan won't stop me from trying to stomp you!

Trivia

  • The Bandit King is the first mini-boss the player encounters as part of the Main Missions.
  • The Bandit King is currently the only enemy who is a Giant type.
  • The Bandit King is the only enemy that holds a dialogue conversation towards the player.
    • The only other enemy that somewhat qualifies would be Bedrock, who only speaks when triggering its Boss Cheat.
  • A Corrupted Bandit King is rare, like Bedrock.
  • The Bandit King does not have a flinch animation from damage over time statuses.
    • This is likely due to his size, making him prone to fall over otherwise.
  • The attack animation of the giant crowbar has been sped up in a unknown version.
  • Bandit King has a unique "ROAAAR" sound when he does Item Stomp, almost similiar to Bedrock's "ROAR" and crushing sound when he does Fury.
  • The Bandit King has a special animation for Giant Crowbar, depending on if it is a fake or not. If the swing will be fake, the crowbar will be raised. If it is not, it is lowered.