Use life energy to summon vines around a single enemy, dealing decent damage and making them stuck for 1 turn.


Vine Trap is a skill obtained by collecting upgraded Cards Tangler Cards. Tough Vine Trap is received from obtaining an CardsElite Tangler Card. Stunning Vine Trap is received from obtaining a CardsSuper Tangler Card.
Just like all CardsCard skills, there are no alternative colors.

The timing for the Action Command is when the vine has stopped rising around the target. Performing the Action Command performs an 'Critical!' hit, increasing the POWDamage dealt.


Vine Trap is easily one of the most efficient single-target skills in the game, as even without the status effect in consideration the Tough variant deals more POWdamage than Slap and the Stunning variant rivals Dull Rapier and Evil Impact in damage with half the SPSP cost. It is an excellent choice thanks to the damage alone.

When dealing with virtually any non-corrupted, non-boss enemy, StuckStuck will also come into play as it prevents skills from being used. Enemies without Items (such as Druids and non-humanoids) will effectively be stunned, but most Humanoid foes will opt to use any items they have instead of passing. However, StuckStuck will always be inflicted even if the 'Critical!' hit is missed, making it effective even when the occasional mistake happens.


  • Vine Trap does not inflict StuckStuck if no POWDamage was dealt or if the target has StunGuardStun Guard.
  • Keeping vine trap at tough will prove more useful than upgrading it, for stunning vine trap can be replaced with bomb toss.


  • This is currently the only skill which applies StuckStuck, other than ghost grab.
Frogdi's Fortunes Slap - Basic Archery - Fire Claw - Bomb Toss - Lightning Spear - Dull Rapier - Savage Hit - Barrage - Ice Armor - Fiery Explosion
Enemy Cards Steal - Poison Spray - Healing Spray - Shoplift - Giant Crowbar - Evil Impact - Vine Trap - Summon Tangler - Summon Snowman - Stone Arm - Fury - Drain - Spore Spray
Miscellaneous Punch - Call Abby
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